Visual Essay
- Montel Caruthers

- Feb 28, 2019
- 1 min read
A pictoral representation of my lessons on imagining, seeing, mastery, and communication









From an industrial designer's perspective:
The illusion of reality as it relates to seeing and visualization techniques is largely a process of learning the rules of object behavior, and imagining new things based on this grid toward representational sketches of items that do not exist. The visualizations of items, features, and form are rarely based on sight, but are largely internally constructed through a thorough mental bank of information. For example, when drawing shoes, I do not often look at shoes for inspiration, at least in terms of developing unique concepts. There is always a necessary review of items that must take place before imagination begins, but such imagination is largely based on the principles of form and compelling visual techniques, not on "seeing". Rendering is similarly accomplished. I base my process on a knowledge of material refraction, and almost never look at actual representations of materials in developing my visualizations. My exaggeration of lighting direction, reflection, and absorption is usually developed in terms of how I want it to evoke a response, but closely enough to reality that it is not too objectively illogical.



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